Difference between revisions of "Breakout (Game)"

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==Level 8: Makuhero City==
 
==Level 8: Makuhero City==
The Hero/[[Julius Nex|Nex]] starts out in the alleyways of [[Makuhero City]]. After he starts walking, arachnids start popping out of trash cans, walls, holes, etc.. After, defeating them, [[Core Hunter]] is seen. Followig him, Nex goes in circles until he has drained Core Hunter's health bar. Then, Core Hunter shoots open a gate, and runs through it, Nex follows him and battles more waves of arachnids, he sees a tunnel and goes inside, where Nex follows him again, draining Core Hunter's health bar as he goes. Core Hunter then uses a mechanism that opens a door. After going through it, he destroys the mechanism, opening another door, Nex then goes through it, finding more mechanisms, he then opens the main door and continues. He then comes to a path that leads above ground. After defeating more arachnids, he follows Core Hunter, finds him, depletes his health bar, and cuffs Core Hunter, bringing him back to the Hero Factory.
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The Hero/[[Dunkan Bulk|Bulk]] starts out in the alleyways of [[Makuhero City]]. After he starts walking, arachnids start popping out of trash cans, walls, holes, etc.. After, defeating them, [[Core Hunter]] is seen. Followig him, Bulk goes in circles until he has drained Core Hunter's health bar. Then, Core Hunter shoots open a gate, and runs through it, Bulk follows him and battles more waves of arachnids, he sees a tunnel and goes inside, where Bulk follows him again, draining Core Hunter's health bar as he goes. Core Hunter then uses a mechanism that opens a door. After going through it, he destroys the mechanism, opening another door, Bulk then goes through it, finding more mechanisms, he then opens the main door and continues. He then comes to a path that leads above ground. After defeating more arachnids, he follows Core Hunter, finds him, depletes his health bar, and cuffs Core Hunter, bringing him back to the Hero Factory.
  
 
==Interface==
 
==Interface==

Revision as of 04:22, 23 July 2012

Parent Page: Online Games

Breakout (Game)
Breakout Start Screen.jpg
Game Information
Availability Available
Platform Online, iOS platform
Controls Mouse, spacebar, touchscreen

Breakout is the latest game from HeroFactory.com. It was later released in the iTunes App Store for free, utilizing similar gameplay and controls. Hero Cores included with all of the 2012 sets contain game codes, which can be entered for Hero Points. Several other codes have been released elsewhere as well.

Gameplay

The game starts out with Zib telling the Hero/Rocka about subbmiting codes. After subbmitting a code of his own, he tells the Rocka to celebrate with a drink. Then, the alarms go off and Zib tells the Rocka that all of the villians have escaped and that the Hero should go investigate the Villian Storage Area.

Level 1: The Villian Storage Area

The Hero/Rocka is told how to pick up points, fire his gun, how to climb walls, how to upgrade a weapon, and about secrets. During that, he must defeat hordes of Arachnix Drones and henchmen to move on. Eventually, Rocka comes to Black Phantom, fighting him several times until finally being knocked unconcious, Black Phantom escapes, and Rocka returns to the Mission Management Station.

Level 2: Deep Sea Trench 675

The Hero/Furno goes down a sea sentry guarded path until he comes to a fork in the path. After choosing a path, Furno faces more sea sentries and finds Jawblade (either path will take Furno to him) and to defeat him, Furno must shoot him, his water bombs, and three cliffs to stun him. After cuffing him, Furno returns to the Hero Factory.

Level 3: Z'chaya Temple Ruins

The Hero/Evo walks until he comes to a fork in the path, if he goes left he gets an award, if he goes right, he doesn't. If he continues down the left path, he will find a few rock piles that need an upgraded gun to blast through. However, if he continues down the right path he will come to a rock pile that needs an upgraded gun to destroy. Continuing down the left path, he will find a bridge that is raised, he then shoots it, making it fall and he climbs/crosses it after defeating the henchman on the walkways, he will come to a clearing were he sees Toxic Reapa, Toxic Reapa runs off while his henchman and arachnids attack, after defeating them, he follows Toxic Reapa through some ruins, he stands on a platform to make the gate that lead to Toxic Reapa raise. He follows the paths and goes through a waterfall to find Toaxic Reapa who unleashes another barrage of arachnids. After defeating them, Toxic Reapa is faced, he shoots out toxic acids in puddles around him that can drain Evo's health bar. After cuffing him, Evo returns to the Hero Factory.

Level 4: Sigma Sigma Satellite

Surge must capture Splitface.

Level 5: The Hive

Breez must cature Thornraxx.

Level 6: Tansari

The Hero/Stringer starts out in the midst of a fog, where he follows a power cable that leads to computers that will shut off electricity gates, after shutting off all of the gates, he confronts, defeats, and cuffs Voltix.

Level 7: Kollix IV

The Hero/Stormer is on a motorcycle chasing Speeda Demon, Stormer then races up to him, dogding blasts and firing them at the same time as dodging stalactites that fall from the roof of caves. Eventually, he cuffs Speeda Demon and brings him back to the Hero Factory.

Level 8: Makuhero City

The Hero/Bulk starts out in the alleyways of Makuhero City. After he starts walking, arachnids start popping out of trash cans, walls, holes, etc.. After, defeating them, Core Hunter is seen. Followig him, Bulk goes in circles until he has drained Core Hunter's health bar. Then, Core Hunter shoots open a gate, and runs through it, Bulk follows him and battles more waves of arachnids, he sees a tunnel and goes inside, where Bulk follows him again, draining Core Hunter's health bar as he goes. Core Hunter then uses a mechanism that opens a door. After going through it, he destroys the mechanism, opening another door, Bulk then goes through it, finding more mechanisms, he then opens the main door and continues. He then comes to a path that leads above ground. After defeating more arachnids, he follows Core Hunter, finds him, depletes his health bar, and cuffs Core Hunter, bringing him back to the Hero Factory.

Interface

Coming Soon...

Controls

The online version of the game relies mostly on keyboard controls. However, the mouse can be used to proceed through dialogue boxes or navigate various menus.

  • Up Arrow, Down Arrow, Left Arrow, and Right Arrow - These keys are used to move your hero forward, backward, left, or right relative to the camera. Some narrow pathways can be followed using only the up and down arrow keys. The arrow keys can also be used to navigate some menus.
  • W, A, S, and D - These keys can be used as alternatives to the arrow keys to move your hero or navigate some menus.
  • Space Bar - The space bar is used to fire your gun when the cursor is on a distant enemy or object, or to use a melee attack when your cursor is on an adjacent enemy or object.
  • Enter/Return - The return key is used to throw your Hero-Cuffs at a stage's villain after reducing their health completely. It can also be used as an alternative to the mouse to proceed through a dialogue box or navigate some menus.
Basic gameplay on an iPhone

The iOS version of the game uses touch controls.

  • Control Sticks - There are two control sticks rendered on the screen. The first is used to rotate your hero's position, and the second is used to move the hero around.
  • Tap - You can tap the screen in different areas to attack other objects. When you are close to an object or enemy, tapping on them triggers a melee attack, while if you are farther away from the object or enemy, tapping on them fires your gun.
  • Tap and Hold - After you defeat a stage's villain, you can tap and hold your finger on them to use your hero cuffs after their health has been fully reduced.

Enemies

  • Henchman: Henchman are modeled on there boss, and usually look similar to them. Some Henchman are weak while some are strong.
  • Black Phantom: His first wave of attacks is a launch of Arachnix, and then charge at the player, when he gets to the player he jumps and attempts to smash the player with his mace. His second wave of attacks, are mainly large swings of his mace.
  • Jawblade: Jawblade utilizes mines, and will charge the player, to defeat him, one must bring a rockslide down on him.
  • Toxic Reapa: Toxic Reapa will run around, spraying acid puddles around him as he goes. He also utilizes arachnids.
  • Splitface: Splitface will slowly walk around, firing boulders and lightning as he goes.
  • Thornraxx: Thornraxx will fly in circles around the player until he charges head on at the player.
  • Voltix: The most complicated villain of them all. Utilizing an array of lightning powers. The player will have to turn six computers off to de-charge him, but even then, he will fire lightning at the player. After having his health bar depleted, he re-activates the six computers, he does this twice, every time making his lightning attack stronger, from a regular lightning blast, to a powerful lightning blast, to a jump so powerful that when he hits the ground, lightning fires in every direction. Tip: While he is charging his weapon or jumping, he is vulnerable.
  • Speeda Demon:He will ride around on his motorcycle, firing with his extra arms backwards, until he is depleted of his health bar.
  • Core Hunter:He will run around in circles, utilizing arachnids and mines as he goes.

Heroes

Trivia

  • You can come back to any level as any player, as long as the default character has beat that level and the character you want to use has beat his/her level. For example, for Evo to play in the 2nd level, Furno must have beaten it first, and Evo must have beaten his level.


Online Games
2010 Mission: Von Nebula
2011 Comic Builder | Creep Crushers | Mission: Ordeal of Fire | Mission: Savage Planet
2012 Breakout
2013 Brain Attack | Brainify