Hero Cuffs
Parent Page: Technology
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The Hero Cuffs are handcuffs used by Hero Factory Heroes to capture and incapacitate villains. After the Breakout, where all villains from the Hero Factory's prison escaped, each Hero was given a pair of new Hero Cuffs to recapture one of the villains.
Functionality
Hero Cuffs, when attached to a target, are able to drain the power from them, so that they are unable to fight back. The villain can then be transported to a secure holding cell. The Cuffs automatically adjust to fit the appendages of a villain of any wrist size by changing size to accomodate their target's wrist size. The Cuffs have to cuff two of the villain's appendages to drain his power.[Episode 1][Episode 5][Episode 7][Episode 8]
There are two different models of Hero Cuffs. The first model of Cuffs light up blue when they are attached to their target.
The second model of cuffs, which is used after the breakout, are semi-intelligent. These Hero Cuffs are made of the strongest alloy unmatchable, which is a super-strong material.[HiA] They are almost impossible to break.[Episode 8] The Cuffs are equipped with a propulsion unit so that they can lock onto or even pursue a villain by themselves if flung in that villain's direction. The cuffs would have to be near the villain to capture him.[HiA] If the villain is not in the Cuffs' sight for a short moment, they will return to their Hero user. The first model of Hero Cuffs looks different from the second model, and does not have these new functions.
The Cuffs will also come back to the Hero if he or she goes near them.[Episode 9] The Cuffs are not designed to move underwater, as they move slowly there.[Episode 8][FO:MSG, p. 68]
Example Usage
In Trials of Furno, William Furno used Hero Cuffs to restrain Rotor for transport back to the Hero Factory.
Set Information
Each Hero set of 2012 came equipped with the second model of the Hero Cuffs, comprised of five total pieces, and attached to various points on the Hero bodies by a clip. The Cuffs were advertised as fitting in the thumb space between the hand joints. However, one can have a hard time fitting the Cuffs on sets 6216 JAWBLADE and 6222 CORE HUNTER's wrists to cuff them due to their bulk.
Trivia
- In Comic 1: Trials of Furno, the first model of Hero Cuffs looks like normal handcuffs, but with square cuffs and a cord. However, in the television episodes before Episode 9: Breakout Part 2, the model is a rectangular prism-shaped device that can retract circular cuffs and can be stored in the Heroes' belts. The model also has two blue buttons. Pressing one of the buttons summons the cuffs, and that button turns red as a result. The second model of Hero Cuffs in the episodes is where the cuffs have yellow on some of their parts.
- Professor Nathaniel Zib has proposed to give the Hero Cuffs an award of valor, but has not done so since there is nowhere on the cuffs to pin such an award.
External links
- Information on HeroFactory.com (archived)
Gadgets | ||
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Heroes | Hero Core | Hero Cuffs | Particle Separator | Aquajet Pack | Sonic Speakers | Scout Drones | Hero Core Locking Clamps | Visor | Jetpack Wings | Rocka's Jetpack | Canister | |
Villains | Explosive Spikes | Skull Staff | Arachnix | Laser Cutters | Lightning Whip | Multi Vision Mask | Doom Box |