Mission: Robot Rampage

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Mission: Robot Rampage
Mission
Objective Locate missing Hero Jimi Stringer
Hero Team Alpha 1 Team
Location Tranquis VII
Result The Brains are defeated, and the Galactic Conspiracy's Project Sunstorm shut down

Mission: Robot Rampage was a secret mission[FO:MSG] executed by Alpha 1 Team to rescue Jimi Stringer, who had vanished on Tranquis VII. The mission revealed that the Brains had invaded the planet.

Briefing

Team Assigned

Alpha 1 Team

Enemies

Brains

Brain-Influenced Beings

Galactic Conspiracy

Objective

Jimi Stringer set a distress signal to Hero Factory from Tranquis VII, where he had been in a deep cover mission for a week. William Furno and Dunkan Bulk were dispatched to the planet to investigate.

Background

Tranquis VII was a vacation planet that Stringer was sent to in a mission because the planet's only city called Tranquis' communications were downed. Stringer was not involved in Mission: Collision Course because of this. The mission quickly went bad when a swarm of Brains took over the cty's population, and used their bodies to attack Stringer.

A week later, he used the city's remaining working communications tower to send a distress signal to the Hero Factory. William Furno got the call, but it was cut off when a Brain possessed Stringer.

Summary

Preston Stormer, Dunkan Bulk, and Furno talked about Stringer's mission. Stormer assigned Bulk and Furno to go investigate the planet and save Stringer.

Bulk and Furno arrived on the planet using a prototype Drop Ship with a cloaking device, but not after avoiding ships near the planet that fired upon them. The city of Tranquis was deserted, but Bulk spotted a lone robot, and tunneled underground with Furno following. They accidentally burst into an area filled with security robots, but Bulk used a flashbang to defeat them. The Heroes went back above-ground, and scaled a building, but saw that robots controlled by Brains were surrounding the base of it. A Brain-controlled Stringer and a several other Brain-controlled robots ambushed the two Heroes in the communication tower in an attempt to control them with Brains. During the fight, Bulk noticed that all of the Brain-controlled robots but Stringer did not appear to be fully controlled. Karter and several more of the security robots saved Bulk and Furno, forcing Stringer and the other Brain-controlled robots to retreat. Karter brought them to his laboratory. Karter explain why he and his team were here on the planet. Bulk deduced that a environmental disaster on the planet about ten years ago had made the city's robots partially immune to the Brains, explaining why the robots were not completely controlled. Karter insisted that the Heroes leave Tranquis and not expose the laboratory. They refused, by Karter's boss, Dumacc, had a dozen security robots force the Heroes to not attack. The Heroes were stripped of their weapons and shield, and placed in a cell.

At Hero Factory, Stormer received a call from Stringer saying a rebellion needed to be crushed, but knew that it was not like Stringer.

Furno and Bulk staged a jailbreak. Dumacc, who went rogue on his team, came to and allowed them to get their weapons and shields. He told the Heroes about his secret superweapon, Project Sunstorm, which could harness Tranquis VII's sun's energy to devastate worlds and created by the Galactic Conspiracy, an evil organization that Dumacc worked for. Dumacc told the Heroes that the weapon was used the create the disaster. He then told the Heroes that Karter was transferring the weapon's data to the conspiracy. Dumacc told the Heroes to stop Karter and defend his lab from the Brains. Bulk and Furno punished him for his evil actions, and then stopped Karter. They forced Karter to help them fight the Brains.

Karter and Bulk grabbed the Brains' attention while Furno went to fight and save Stringer. Stormer took control of the prototype Drop Ship from the Hero Factory during the time. Stringer offered Furno a place in his empire, but Furno refused and continued him. Furno cuffed him and Stringer attempted suicide by falling from the top of the communications tower, but Stormer used the prototype Drop Ship's tractor beam to catch him. Furno removed Stringer's Brain parasite to free Stringer from the Brain.

The Brains possessed everyone in Karter's lab, including Dumacc. Dumacc started activating Project Sunstorm to try to destroy the Furno, Stringer, Bulk, and Karter. Bulk and Karter started fighting many Brain-possessed security robots to get to Dumacc. Meanwhile, Furno and Stringer rigged the communications tower to create an electromagnetic pulse that could deactivate all of the robots in the city. They then joined the fight, allowing Bulk to get to Dumacc and stop him. Stringer deactivated the weapon. The three Heroes and Karter went to hide in a safe room, saving themselves from the electromagnetic pulse, which deactivated all of the robots in the city. Because of the electromagnetic pulse, the Brains were forced to let go of their non-partially immune hosts.

Aftermath

While Furno, Stringer, Bulk, Stormer, Daniel Rocka, Nathan Evo, Natalie Breez, Julius Nex, and a dozen more Heroes captured all the Brains in the city and were cleaning up the mess there, Professor Nathaniel Zib examined Project Sunstorm, but was knocked out by Karter, who destroyed the weapon. When Bulk noticed, Karter tried to injure him, but Bulk defeated and arrested him.[SM4]

All of the Brain-possessed robots are implied to be freed from their Brain parasites.[SM5]

Karter was imprisoned in Hero Factory, but had fulfilled his objective to get into the building, so he could destroy it soon after.[SM4]

Trivia

Appearances


Missions
Alpha 1 Legion of Darkness | New Stellac City | Core Hunter | Almaak IV Disappearance | Tiger Ants | Von Nebula | Ordeal of Fire | Savage Planet | Catch 'Em and Cuff 'Em | The Doom Box | Collision Course | Robot Rampage | Mirror World | Invasion From Below
Other Imposters | Guard the Princess | Yequee Particle Removal | Dragons! | Fire Sprite Suppression | Pirates of the Constellations | Catch 'Em and Cuff 'Em